03/02 Update Complete
Dear Mighty Descendants:
Daraku Gear updated successfully!
After completing the update, we beg our Masters to please download and install the game once more. If the updated version shown is 2.0.0, then Master's update was successful.
Updates:
[Adjustments]
[Characters]
1. Raised requirements for character Bonds, and lowered max Bond level to 6.
2. Therefore, the original scale for Bond levels has been compressed and simplified as follows:
● Bond Lv 1-7 is now Bond Lv 2
● Bond Lv 8-11 is now Bond Lv 3
● Bond Lv 12-15 is now Bond Lv 4
● Bond Lv 15-19 is now Bond Lv 5
● Bond Lv 20 is now Bond Lv 6
● The Bond levels required to unlock character Intimate scenes have been lowered from Lv 8 and Lv 15 down to Lv 2 and Lv 4.
3. The stat growth curve of every character has been adjusted.
[Gears]
1. Gear Parts are no longer required to evolve Auto Gear.
2. When players get a repeat Auto Gear, it will be converted into Smelt Coins equal to the amount of Gear Parts originally alloted pre-update.
3. All of player's total current Auto Gear Parts will be converted to Smelt Coins at a rate of 1:1. After server maintenance, we will simply deposit the Smelt Coins directly into players' inventory, which you can check out at the Smelt Shop!
4. Added left-right toggle buttons to view Gears from every angle in the Evolve and Upgrade screens!
5. Added two new evolve materials: 'Affinity Steel' and 'Allure Gold'.
Affinity Steel is used to evolve Gears from 6 Stars to 10 Stars; the timing of use varies depending on the rarity of the Auto Gear.
Allure Gold is used to evolve Gears to 10 Stars; the timing of use varies depending on the rarity of the Auto Gear.
6. Exclusive Gears' experience scales for levelling up are now different than Auto Gears'.
7. In the future, increases in an Exclusive Gear's Dominance value will only be bound to its Rank level.
8. Adjusted growth curve of all Exclusive and Auto Gears' abilities.
※After adjusting stat growth curves as planned, limited-edition Exclusive Gears and Auto Gears will perform slightly better than other Gears of similar level when progressing through the same Evolve/Upgrade systems.
9. Badges no longer needed to evolve Exclusive Gears.
[Shop]
1. Confirm will no longer pop up when purchasing Shop items with Credit.
2. Optimized item sold out icon display.
3. Optimized the discount icon display.
4.Optimized Limited icon display.
5. Added pop-up window showing max purchase limit.
6. Optimized Shop loading speed.
7. Adjusted Lustite prices and added new limited-time offers. Hurry up and snatch a deal!
8. All Auto Gear Parts items removed from the Shop.
9. Multiple select function when purchasing Lustite Bundles removed.
10. Event Shop will open on a separate page.
[Smelt Shop]
1. Removed all Auto Gear Parts.
2. Adjusted pricing of Exclusive Gear Parts
[VIP]
1. Original price and discount price of VIP Bundles displayed concurrently.
2. Added VIP avatars. Players may choose to still keep previously unlocked avatars.
[Stages]
1. Optimized button to enter 'Limited-Time' and 'Daily' stages to facilitate accessing them.
2. Optimized Daily Stage banner with rotating display. Plans to optimize text display are currently in the works.
3. Optimized Daily Stage icon display.
4. Optimized Notice UI after clearing Story chapters, making them easier on the eyes.
5. Adjusted Lv limits and Energy required for 'Credit' and 'Strength Enhancer' Daily Stages.
6. When selecting 'Rematch' after a battle, the stage scene can be skipped.
7. Adjusted Lustite earned from Stage Star rewards to 300.
8. Adjusted item drop chances of Gear Upgrade Material, increased quanitity and probability of Gear Upgrade items (Badges) in Daily Stage item drops.
●To balance these adjustments, the quantity and probability of Gear Upgrade Material and Gear Upgrade items in Story chapter item drops will be reduced.
9. Optimized enemy value curves to balance with similar recent changes to Gears.
10. Number of times allowed to claim Lesser Strength Enhancer and Basic Credit from clearing daily stages raised to 999.
[Training]
1. Optimized graphics after using Speed Up Coupon in the the Training Room. Using it will now reveal a shortened display of the character being trained.
2. Lowered requirement conditions for levelling up Training Rooms, which will no longer make it a daunting task.
3. Max Training level will be bound to Training Room level. As the room's level increasees, so will the Senki's max Training level.
4. Optimized Training growth curves; now each Training level will enjoy some amount of stat growth.
[Account Levels]
1. Adjusted required EXP for leveling up to match with max Energy limit.
2. EXP gained for each 1 Energy spent increased to 15.
3. Adjusted total EXP from Daily quests to 1,500.
[Guilds]
1. Added a red dot icon to notify player has received a Friend Request.
2. Added notifications for Guild rewards and Guild points to make mechanics clearer for members.
3. Guild members may now elect a new Guildmaster if the current one has been offline for far too long.
[UI]
1. Optimized speech text of character displayed in the Main screen. Now you can see her flirtatious words more clearly!
2. Added a visual prompt on the Main screen for the Bundle Shop.
[Trophies]
1. Adjusted all Gear Trophy claims and upgrades.
Auto Gear:
●N Rarity: Trophy rewards changed to Credits and Recruit Pass
●R Rarity: Trophy rewards changed to Credits, Lustite, and Recruit Pass
●SR Rarity: Trophy rewards changed to Credits, Energy Syrum, and Normal Upgrade Material - Affinity Steel
Exclusive Gear:
●R Rarity: Trophy rewards changed to Credits and Lustite.
●SR Rarity: Trophy rewards changed to Credits, Lustite, and Lesser Memory Key.
●SSR Rarity: Trophy rewards changed to Credit, Lustite, Recruit Pass, Lesser Memory Key, and Greater Memory Key.
2. Senki Bond Trophies:
Claim Senki: Lustite
●Senki Bond Lv Up (Upgrade 3):
●Auto Gear Upgrade Material - Affinity Steel
●Senki Bond Lv Up (Upgrade 3): Auto Gear Advanced Upgrade Material - Allure Gold
3. Changed all VIP Trophy rewards to Lustite.
4. Changed rewards for Scout and Credit missions to Lustite.
5. Once a certain number of Recruits have been claimed, Credit rewards will start gradually increasing according to Recruit progress.
6. To compensate for these changes, players may claim new rewards that correspond to their previously earned Trophy rewards.
[Quests]
1. Adjusted Main Quest rewards to match player's current chapter progress. New Main Quests have also been added.
●Players who already meet new Quest conditions may simply claim the new Quest rewards.
[System]
1. Optimized notification indicating player to update current version.
2. Some data may now run as background downloads. Download speeds increased*.
3. Added notification for when player first logs in after completing updates.
4. Added convenient drop box function for spending large sums of an item or doing stage sweeps.
*Download speeds may still be affected by player location and quality of internet service.
[3D Graphics]
1. Optimized background and character 3D graphics in low- and mid-level devices. When the anti-aliasing level is shut off, the optimized option will be enabled automatically, and can be switched on and off under Settings.
2. Optimized game display in high-level devices. Sharpness can now be adjusted through manual changes to resolution under Settings.
3. Size of censor pixels will now remain the same regardless of changes to resolution.
[Other]
1. After the 02/22 update, some players were unable to exchange their Spring Coins on time due to a system error, where the deadline shown in-game did not match that of our announcement. If you were also affected by this issue and still need to exchange your Spring Coins, please contacts us at askme@pinkcore.com.
We are taking steps to prevent sort of issue from occurring again in the future. Thank you for understanding and your kind support.
2. Optimized the beginner tutorial's Recruit pool display.
[Fixes]
[Guilds]
1. Fixed Contributions inconsistency for players serving as Deputy Guildmaster.
2. Fixed issue with persistent red dot notification even after approving a Guild member.
[Stages]
1. Fixed issue with players not able to jump to Event stages from Event screen UI.
2. Fixed incorrect display of event stage deadline.
[Mail]
1. Fixed issue of game freezing due to large volume of messages when accessing Mail.
[Gears]
1. Fixed glitch when trying to scroll down the Gears screen
2. Fixed Star display inconsistencies after ranking up Gears to 6 Stars.
[Training]
1. Fixed notice issue incorrectly indicating that Training level limit has been reached.
[Shop]
1. Fixed Weekly Shop countdown error.
2. Fixed pop-up glitch after returning to the Shop screen through the interface of certain items.
[Censors]
1. Fixed issue with censor texture.
[Recruits]
1. Fixed UI display issue for shuffling Recruit Pool
2. Fixed text under Recruit details.
[Story]
1. Fixed glitch with pop-up window when replaying a Story scene.
2. Fixed glitch in Rita’s Intimate scene concerning the Hide/Show functions for male character.
[Items]
1. Fixed text issue under Smart Systems Upgrade details.
[Tutorial]
1. Fixed BGM looping issue.
[Smelt Shop]
1. Fixed text error in Smelt Shop details.
2. Fixed display error with item quantity when purchasing at the Smelt Shop.
[Battle]
1. Fixed issue with Gears re-casting their abilities after resuming a battle that was left on pause.
2. Fixed irregularity with Critical Hit Damage when either the player or the opponent strikes with Critical Hits during battle.The correct Base Critical Hit Damage is 120%.
3. Fixed glitch where character modifiers were not affecting their Gear’s performance.
● After changes made to their Training and Bond levels, Senki growth curves will also be adjusted to balance combat performance
4. Fixed Basic Attack display issue found among some Gears.
Regards, Daraku Gear production team
Update Complete